Result: crash
Detail | Value |
---|---|
Returncode | -6 |
Time | 0:00:00.772667 |
Stdout |
Using test set: Core formats 15,17,0: test = 0,30,0,255 ref = 30,0,0,255 (comparing 8 bits) texsubimage failed target: GL_TEXTURE_1D_ARRAY internal format: GL_LINE_STRIP region: 15, 17 103 x 6 22,2,0: test = 0,44,0,255 ref = 44,0,0,255 (comparing 8 bits) texsubimage failed target: GL_TEXTURE_1D_ARRAY internal format: GL_TRIANGLES region: 22, 2 33 x 61 69,30,0: test = 0,138,0,255 ref = 138,0,0,255 (comparing 8 bits) texsubimage failed target: GL_TEXTURE_1D_ARRAY internal format: GL_RGB region: 69, 30 40 x 25 20,50,0: test = 0,40,0,255 ref = 40,0,0,255 (comparing 8 bits) texsubimage failed target: GL_TEXTURE_1D_ARRAY internal format: GL_RGBA region: 20, 50 72 x 7 6,36,0: test = 0,0,0,255 ref = 12,12,12,255 (comparing 8 bits) texsubimage failed target: GL_TEXTURE_1D_ARRAY internal format: GL_LUMINANCE region: 6, 36 74 x 4 10,1,0: test = 0,0,0,255 ref = 20,20,20,255 (comparing 8 bits) texsubimage failed target: GL_TEXTURE_1D_ARRAY internal format: GL_LUMINANCE_ALPHA region: 10, 1 106 x 62 17,1,0: test = 0,0,0,0 ref = 34,34,34,34 (comparing 8 bits) texsubimage failed target: GL_TEXTURE_1D_ARRAY internal format: GL_INTENSITY region: 17, 1 68 x 30 23,40,0: test = 0,0,0,255 ref = 46,46,46,255 (comparing 8 bits) texsubimage failed target: GL_TEXTURE_1D_ARRAY internal format: GL_LUMINANCE4 region: 23, 40 99 x 15 80,12,0: test = 0,0,0,255 ref = 160,160,160,255 (comparing 8 bits) texsubimage failed target: GL_TEXTURE_1D_ARRAY internal format: GL_LUMINANCE8 region: 80, 12 31 x 44 45,53,0: test = 0,0,0,255 ref = 90,90,90,255 (comparing 8 bits) texsubimage failed target: GL_TEXTURE_1D_ARRAY internal format: GL_LUMINANCE12 region: 45, 53 80 x 2 66,3,0: test = 0,0,0,255 ref = 132,132,132,255 (comparing 8 bits) texsubimage failed target: GL_TEXTURE_1D_ARRAY internal format: GL_LUMINANCE16 region: 66, 3 28 x 54 |
Stderr |
SWR detected AVX2 vert shader 0x7ff6a2bc5000 frag shader 0x7ff6a2bc3000 vert shader 0x7ff6a2bc1000 fetch shader 0x7ff6a2bbf000 frag shader 0x7ff6a2bbd000 frag shader 0x7ff6a2bbb000 frag shader 0x7ff6a2bb9000 frag shader 0x7ff6a2a0b000 frag shader 0x7ff6a2a09000 frag shader 0x7ff6a2a07000 frag shader 0x7ff6a2a05000 |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/texsubimage array -auto -fbo |
dmesg |